Xbox Project xCloud usage 1.75 times longer in Korea over U.S. and UK
From left: Corporate Vice President, Project xCloud, Kareem Choudhry, VP and Head of 5GX Service Business Partitioning at SK Telecom, Jeon Jin-soo, Full general Manager, Projection xCloud, Catherine Gluckstein. Source: SK Telecom
What yous need to know
- Microsoft has expanded its partnership with SK Telecom, welcoming more Korean users to its Project xCloud Preview, and introducing new Xbox 1 titles.
- SK Telecom states that Project xCloud testers in Korea on average spend i.75 times longer gaming while revisiting the service iii times more.
- Microsoft launched the Projection xCloud Preview in Korea final year, entering a partnership with SK Telecom, and leveraging its 5G infrastructure.
Microsoft continues its ongoing rollout of the Project xCloud Preview, providing a glimpse of its Xbox game-streaming technologies, alee of a broader rollout scheduled for 2022. The invite-but test brings total-fledged Xbox Ane console gaming to mobile devices, leveraging Redmond's cloud knowhow to deliver depression-latency gaming over the cyberspace. And with Project xCloud tests underway in the United states of america, UK, and Korea, Microsoft has expanded eastern availability with SK Telecom.
Microsoft partnered with SK Telecom back in October, among the first mobile carriers under exclusive contracts to support the rollout via their 5G networks. The partnership continues with its latest expansion, inviting more users to preview tests, while further expanding available titles in the region.
The proclamation also provided the first insight into Project xCloud Preview usage data, with Microsoft spotlighting increased platform usage in the region. "Project xCloud preview participants in Korea are on average spending one.75 times more time gaming and revisiting three times more compared to the participants in the United States and Great britain," stated SK Telecom in a printing release.
Source: Microsoft
The increased interest comes as piddling surprise, with Korea amidst famed mobile gaming havens. Over half of the Korean online population consumes mobile games, co-ordinate to Newzoo, providing ample opportunities for future Microsoft expansions. That follows hard times for Xbox Ane in Korea, with PC and mobile dwarfing panel adoption, at the middle of ongoing localization woes.
"Our partnership with SK Telecom has played a valuable function in helping Microsoft reach new, mobile-kickoff gamers while also learning more about delivering high-quality game streaming through 5G networks," stated Corporate Vice President, Projection xCloud, Kareem Choudhry. "As nosotros enter the next stage of our preview in Korea, information technology is critical for united states of america to have a stiff partnership with a respected visitor similar SK Telecom to push the applied science forward."
Xbox Project xCloud Preview is now live in the US, UK, and Korea, while Xbox Console Streaming, leveraging at-domicile Xbox hardware, is now available in all Xbox-supported countries.
Xbox Game Streaming
Main
- Xbox Project xCloud: Everything We Know
- How to play Xbox Projection xCloud Preview
- Best Project xCloud Accessories
- Best Phones for Project xCloud
- All-time Controller Mounts for Project xCloud
- Xbox Project xCloud Games Listing

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Source: https://www.windowscentral.com/xbox-project-xcloud-usage-175-times-longer-korea-over-us-and-uk
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